The truth about gaming disorder, from Fortnite to World of Warcraft

The truth about gaming disorder, from Fortnite to World of Warcraft by Alex Hern (the Guardian)

As the number of young gamers has risen sharply, so have addiction narratives

From Alex Hern in The Guardian:

Not only are there more young people – who are not great at setting boundaries – but there is also more visibility of all types of play: an eight-hour gaming session that might be guiltily shrugged off by an 18-year-old student in a university town can prompt concern for that same student’s parents if they are just a year younger and living at home.

 

That cuts to the core of the debate around gaming disorder. If the poster child for the condition can be linked to that dubious term despite avoiding the exploitative techniques that have been adopted by its peers, what are games supposed to do to protect players from themselves? Can entertainment just be too entertaining for its own good?

0 comment

  1. alan macdougall Reply
    June 28, 2018 at 7:46 pm

    alan macdougall reposted this bookmark on twitter.com.

  2. alan macdougall Reply
    June 28, 2018 at 8:13 pm

    alan macdougall liked this bookmark on twitter.com.

  3. Gaming the Mind Reply
    June 29, 2018 at 2:39 pm

    Gaming the Mind liked this bookmark on twitter.com.

Leave a Reply

%d bloggers like this: