What kind of thinking is involved when you Make - teachtheweb

TL;DR version: While "making" online content, I engaged in the following activities: Planning, Generating, Organizing, Composing, and Revising.

For the first week of "class" in the Mozilla Teach the Web MOOC we were asked to first of all introduce ourselves by creating a "webby" intro using Popcorn, Thimble, or X-Ray Goggles. I chose Popcorn since I've never had the opportunity to play with it before. My Popcorn-constructed intro for Week One is available below.

In reflecting on this process, I was also asked to respond to the following prompt: What kind of thinking is involved when you Make?

I've written about this process several times here on this blog, and in book chapters, and for conference presentations. Usually I refer to this as Online Content Construction as I see it as being intertwined with other literacy skills and the CCSS.  Much of this understanding is framed by writing research, and (for me) has a connection to the "real-world" classroom. In this reflective piece I'll discuss my thinking process while Making online content. I believe these knowledge, skills, and dispositions also should be exhibited by students as they construct online content.

When I create, construct, or make content, I see many elements coming into play. Initially I considered the overall purpose, and intended audience of the ultimate work product. The purpose of the piece was to introduce myself to the learning community...and the audience is a collection of global educators that (I believe) are all into working & playing with digital tools and content. As a result I chose to make mine a little more personal and really express myself.

After identifying the initial purpose and audience of the work product, I engaged in each of the following five skills as I constructed, reviewed, and revised my work product. I included many elements from my own work and research in this description in an attempt to provide a research-tested, thoughtful examination of the work involved as students construct online content. This is motivated by my early years teaching and having administrators think that the kids were just "playing" on the computer.

Image attributed to http://www.flickr.com/photos/opensourceway/

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